<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/">
  <channel>
    <title>Discussions &amp; Suggestions</title>
    <description>Area for possible custommers and general discussions and suggestions</description>
    <pubDate>Thu, 23 Apr 2026 02:54:28 +0000</pubDate>
    <lastBuildDate>Thu, 23 Apr 2026 02:54:28 +0000</lastBuildDate>
    <generator>AdvExt64</generator>
    <link>http://www.depmax64.com/forum/index.php?forums/discussions-suggestions.74/</link>
    <atom:link rel="self" type="application/rss+xml" href="http://www.depmax64.com/forum/index.php?forums/discussions-suggestions.74/index.rss"/>
    <item>
      <title>Test server subscription doesn't work?</title>
      <pubDate>Mon, 26 Feb 2024 14:36:35 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/test-server-subscription-doesnt-work.5412/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/test-server-subscription-doesnt-work.5412/</guid>
      <author>invalid@example.com (John Douw)</author>
      <dc:creator>John Douw</dc:creator>
      <content:encoded><![CDATA[Hello everyone, I just purchase server machine and want to do some testing before buying server files, but I can&#039;t subscribe for test version getting this pop up (picture attached) maybe someone know how to get a test version or how to fix this issue? Thank you in advance!]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Interlude Test server</title>
      <pubDate>Wed, 03 Nov 2021 05:10:48 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/interlude-test-server.2079/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/interlude-test-server.2079/</guid>
      <author>invalid@example.com (ycz)</author>
      <dc:creator>ycz</dc:creator>
      <content:encoded><![CDATA[Hello,<br />
<br />
<br />
I just tested the interlude test server and it left a lot to be desired. <br />
<br />
Walking from dark elven stairs to the gate keeper, I went through walls.<br />
I can&#039;t attack, change equipment.<br />
<br />
I&#039;m guessing it was left in that state by mistake. If so, can you fix it to match the actual version the buyer will get?]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Mana Burn</title>
      <pubDate>Thu, 23 Sep 2021 15:02:14 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/mana-burn.2076/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/mana-burn.2076/</guid>
      <author>invalid@example.com (Diogo)</author>
      <dc:creator>Diogo</dc:creator>
      <content:encoded><![CDATA[Hey, I&#039;ve downloaded your free trial for Interlude to Gracia Final, and I&#039;m trying to find a way to not allow mana burn to crit but I cant seem to figure it out, can anyone help with this ? Do I need to change some value here or ? {i_m_attack_mp;&quot;val1&quot;;1;&quot;val2&quot;*10}<br />
I know val1 = power of the skill<br />
but val 2 = ????]]></content:encoded>
    </item>
    <item>
      <title>You should consider upgrading your services for Interlude</title>
      <pubDate>Sun, 14 Feb 2021 21:27:48 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/you-should-consider-upgrading-your-services-for-interlude.1924/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/you-should-consider-upgrading-your-services-for-interlude.1924/</guid>
      <author>invalid@example.com (Saigon)</author>
      <dc:creator>Saigon</dc:creator>
      <content:encoded><![CDATA[As the title says, you should seriously consider upgrading your content for Interlude chronicle.<br />
As someone who is interested in buying your pack, I can say that you barely have any attractive features at all.<br />
Most of the events and other systems that you are selling are for higher chronicles, and the few ones that you sell for interlude are pretty much useless.<br />
I understand that your pack stands for quality and I respect that, but right now if you don&#039;t plan to open low rate no custom...<br />
<br />
<a href="http://www.depmax64.com/forum/index.php?threads/you-should-consider-upgrading-your-services-for-interlude.1924/" target="_blank" class="externalLink" rel="nofollow">You should consider upgrading your services for Interlude</a>]]></content:encoded>
      <slash:comments>10</slash:comments>
    </item>
    <item>
      <title>Server machine</title>
      <pubDate>Wed, 06 Jan 2021 19:34:07 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/server-machine.2054/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/server-machine.2054/</guid>
      <author>invalid@example.com (John)</author>
      <dc:creator>John</dc:creator>
      <content:encoded><![CDATA[Hello, I have old server machine and I&#039;m curious or it is capable to run your server on it? Below hardware information:<br />
2x XEON E5430 <a href="https://ark.intel.com/content/www/us/en/ark/products/33081/intel-xeon-processor-e5430-12m-cache-2-66-ghz-1333-mhz-fsb.html" target="_blank" class="externalLink" rel="nofollow">https://ark.intel.com/content/www/u...or-e5430-12m-cache-2-66-ghz-1333-mhz-fsb.html</a><br />
32gb ram <a href="https://www.kingston.com/dataSheets/KVR667D2Q8F5K2_8G.pdf" target="_blank" class="externalLink" rel="nofollow">https://www.kingston.com/dataSheets/KVR667D2Q8F5K2_8G.pdf</a><br />
Originally been 4 mechanical drives 500gb 15k rpm but I have couple of:<br />
WD Blue 1TB...<br />
<br />
<a href="http://www.depmax64.com/forum/index.php?threads/server-machine.2054/" target="_blank" class="externalLink" rel="nofollow">Server machine</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Link download server test.</title>
      <pubDate>Tue, 05 Jan 2021 11:13:32 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/link-download-server-test.2053/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/link-download-server-test.2053/</guid>
      <author>invalid@example.com (Acidus123)</author>
      <dc:creator>Acidus123</dc:creator>
      <content:encoded><![CDATA[hello, the download link of the test server files is broken .. they cannot be downloaded to proceed to install the server. can you help me? thanks]]></content:encoded>
    </item>
    <item>
      <title>helps connect server</title>
      <pubDate>Fri, 28 Aug 2020 14:52:57 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/helps-connect-server.2041/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/helps-connect-server.2041/</guid>
      <author>invalid@example.com (paulo1truester)</author>
      <dc:creator>paulo1truester</dc:creator>
      <content:encoded><![CDATA[Hello everyone, I&#039;m starting at l2off, I bought a trial license and even managing to make all the settings and turn on the server without error, I can&#039;t get into the game, I can login but I can&#039;t get into the selected world. Can anybody help me ?]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>function ChangeName($char_id,$new_char_name)</title>
      <pubDate>Fri, 21 Aug 2020 02:17:14 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/function-changename-char_id-new_char_name.2040/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/function-changename-char_id-new_char_name.2040/</guid>
      <author>invalid@example.com (redfox)</author>
      <dc:creator>redfox</dc:creator>
      <content:encoded><![CDATA[function ChangeName($char_id,$new_char_name)<br />
{<br />
    global $cached_errors;<br />
    global $cached_ip,$cached_port;<br />
    kick_char($char_id);<br />
    $buf=pack(&quot;cV&quot;,4,$char_id).tounicode($new_char_name);<br />
    $cachedsocket=@fsockopen($cached_ip,$cached_port,$errno,$errstr,1) or die($notconnected);<br />
    fwrite($cachedsocket,pack(&quot;s&quot;,(strlen($buf)+2)).$buf);<br />
    $len=unpack(&quot;v&quot;,fread($cachedsocket,2));<br />
    $rid=unpack(&quot;c&quot;,fread($cachedsocket,1));<br />
    for($i=0;$i&lt;(($len[1]-4)/4);$i++){...<br />
<br />
<a href="http://www.depmax64.com/forum/index.php?threads/function-changename-char_id-new_char_name.2040/" target="_blank" class="externalLink" rel="nofollow">function ChangeName($char_id,$new_char_name)</a>]]></content:encoded>
    </item>
    <item>
      <title>PROBLEM TO GET SUB CLASS FROM ALL NPCS'</title>
      <pubDate>Sun, 17 May 2020 21:20:40 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/problem-to-get-sub-class-from-all-npcs.2016/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/problem-to-get-sub-class-from-all-npcs.2016/</guid>
      <author>invalid@example.com (ANTONIO CARLOS)</author>
      <dc:creator>ANTONIO CARLOS</dc:creator>
      <content:encoded><![CDATA[I make fully quest ok working perfect.<br />
and i go to add sub class in npc ( all tested ).<br />
NPC not give a selected class.<br />
I sent a video to Dmitry explaining the situation and got no response.<br />
<br />
my version is Interlude Remastered]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Can we get a list of effects?</title>
      <pubDate>Thu, 09 Jan 2020 08:13:44 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/can-we-get-a-list-of-effects.2025/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/can-we-get-a-list-of-effects.2025/</guid>
      <author>invalid@example.com (Arcia)</author>
      <dc:creator>Arcia</dc:creator>
      <content:encoded><![CDATA[Hello,<br />
As most of you know, there are a lot of skill effects in AdvExt, and some of them are not used in skilldata, but they still exist (some mentions of them are in the patch notes).<br />
<br />
Could we get an actual full list of all skill effects that we can use in skilldata? It could be very useful! Thanks in advance <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" />]]></content:encoded>
    </item>
    <item>
      <title>Cached crashed problem[deadlock or super-lag detected]</title>
      <pubDate>Wed, 20 Nov 2019 10:10:39 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/cached-crashed-problem-deadlock-or-super-lag-detected.2015/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/cached-crashed-problem-deadlock-or-super-lag-detected.2015/</guid>
      <author>invalid@example.com (sandeagle)</author>
      <dc:creator>sandeagle</dc:creator>
      <content:encoded><![CDATA[In recent days, my server often has various problems of hanging cached.i dont know why,and i found in Cached there are lots sql procedure execute records...some sql procedure execute overtime.There will be a delay problem in a few hours or so. Players will get lag in game,and then Cached will Crash later.<br />
any hints?<br />
 <br />
<img src="http://chuantu.xyz/t6/703/1573098734x2890149514.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://chuantu.xyz/t6/703/1573098734x2890149514.png" /><br />
<img src="http://chuantu.xyz/t6/703/1573098800x2073530529.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://chuantu.xyz/t6/703/1573098800x2073530529.png" />]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Quest 195 buged</title>
      <pubDate>Sun, 06 Oct 2019 16:31:03 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/quest-195-buged.2011/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/quest-195-buged.2011/</guid>
      <author>invalid@example.com (sandeagle)</author>
      <dc:creator>sandeagle</dc:creator>
      <content:encoded><![CDATA[Quest 195[Seven Signs, Secret Ritual of the Priests] buged...<br />
when you transform into a guard and VIA Light of Dawn Teleporter]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>[IL] Entering to peace zone while under offensive skill cast</title>
      <pubDate>Fri, 30 Aug 2019 19:10:20 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/il-entering-to-peace-zone-while-under-offensive-skill-cast.2010/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/il-entering-to-peace-zone-while-under-offensive-skill-cast.2010/</guid>
      <author>invalid@example.com (Tryskell)</author>
      <dc:creator>Tryskell</dc:creator>
      <content:encoded><![CDATA[Hello,<br />
<br />
I&#039;m testing some behaviors on your public test server, and I&#039;m figuring out how / why following state ends in different behavior :<br />
<br />
2 players, A and B.<br />
<br />
Player A casts an offensive skill on player B, while player B is running to peace zone (town border, for exemple). The idea is to see what happens when one player reaches a peace zone when another is casting offensive on him.<br />
<br />
In case cst.spd is regular (333), the cast isn&#039;t aborted. A strange message appears, &quot;SystemMessage format :...<br />
<br />
<a href="http://www.depmax64.com/forum/index.php?threads/il-entering-to-peace-zone-while-under-offensive-skill-cast.2010/" target="_blank" class="externalLink" rel="nofollow">[IL] Entering to peace zone while under offensive skill cast</a>]]></content:encoded>
    </item>
    <item>
      <title>quest bug.</title>
      <pubDate>Tue, 27 Aug 2019 00:24:34 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/quest-bug.2009/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/quest-bug.2009/</guid>
      <author>invalid@example.com (redfox)</author>
      <dc:creator>redfox</dc:creator>
      <content:encoded><![CDATA[Hi, question about quest no.456 [separated_soul_tale]<br />
I killed quest monsters (drake_lord, behemoth_leader, dragon_beast) 100 times or more.<br />
of course killed monsters after take quest no. 456<br />
but, there was no htm to search the corpse.<br />
only appear corpse_behemoth_leader_q0456_02.htm / corpse_dragon_beast_q0456_02.htm / corpse_drake_lord_q0456_02.htm<br />
if normal, appear corpse_behemoth_leader001.htm / corpse_dragon_beast001.htm / corpse_drake_lord001.htm<br />
one more time saying, killed 100 times...<br />
<br />
<a href="http://www.depmax64.com/forum/index.php?threads/quest-bug.2009/" target="_blank" class="externalLink" rel="nofollow">quest bug.</a>]]></content:encoded>
    </item>
    <item>
      <title>Inventory slots problem</title>
      <pubDate>Mon, 22 Apr 2019 10:06:27 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/inventory-slots-problem.1980/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/inventory-slots-problem.1980/</guid>
      <author>invalid@example.com (sandeagle)</author>
      <dc:creator>sandeagle</dc:creator>
      <content:encoded><![CDATA[i found your H5 pack inventory slots have the same 80 slots?<br />
i means if you have one quest item in your quest item inventory,then your common item inventory only got 79 items...but i test it in L2Off,they have diffirent slots,like common item inventory use 80 slots,quest item inventory use 100 slots...]]></content:encoded>
    </item>
    <item>
      <title>Bug npc</title>
      <pubDate>Tue, 05 Mar 2019 19:55:53 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/bug-npc.1977/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/bug-npc.1977/</guid>
      <author>invalid@example.com (Taulelle)</author>
      <dc:creator>Taulelle</dc:creator>
      <content:encoded><![CDATA[Hello every day npc bug  unspawn and respawn but all raidboss kill and dont spawn and we cant sell ...<br />
Every day at 20h or 19h since seven sign start...<br />
Screen monday first bug npc:<br />
<a href="https://m.imgur.com/ATScbDi" target="_blank" class="externalLink" rel="nofollow">https://m.imgur.com/ATScbDi</a><br />
<a href="https://m.imgur.com/iOWkOKP?r" target="_blank" class="externalLink" rel="nofollow">https://m.imgur.com/iOWkOKP?r</a><br />
<br />
After restart all good but i cant continued with this bug .]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>How to open hellbound?</title>
      <pubDate>Sun, 03 Mar 2019 14:34:50 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/how-to-open-hellbound.1976/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/how-to-open-hellbound.1976/</guid>
      <author>invalid@example.com (sandeagle)</author>
      <dc:creator>sandeagle</dc:creator>
      <content:encoded><![CDATA[like the topic said,my player cant teleport to hellbound via quest.and how to set hellbound step to 11?]]></content:encoded>
    </item>
    <item>
      <title>about skill effect {t_mp;10;5;diff}</title>
      <pubDate>Sat, 09 Feb 2019 07:34:16 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/about-skill-effect-t_mp-10-5-diff.1975/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/about-skill-effect-t_mp-10-5-diff.1975/</guid>
      <author>invalid@example.com (sandeagle)</author>
      <dc:creator>sandeagle</dc:creator>
      <content:encoded><![CDATA[about MP mana effect,i know {i_mp;100;diff} this effect is recover played&#039;s mp 100 diff...<br />
but about {t_mp;10;5;diff}???its recover player&#039;s MP 10diff per second,max 5 seconds?<br />
in fact i wanna to make a MP potion like HP potion.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Save offline traders in real time</title>
      <pubDate>Wed, 11 Apr 2018 05:45:19 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/save-offline-traders-in-real-time.1913/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/save-offline-traders-in-real-time.1913/</guid>
      <author>invalid@example.com (Emerald)</author>
      <dc:creator>Emerald</dc:creator>
      <content:encoded><![CDATA[It would be nice to have an option to save offline traders in real time.<br />
So that after server restart they would reconnect.<br />
<br />
I have seem this option on Java servers.]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>subclass bug report</title>
      <pubDate>Tue, 27 Feb 2018 13:15:54 +0000</pubDate>
      <link>http://www.depmax64.com/forum/index.php?threads/subclass-bug-report.1953/</link>
      <guid>http://www.depmax64.com/forum/index.php?threads/subclass-bug-report.1953/</guid>
      <author>invalid@example.com (linksys)</author>
      <dc:creator>linksys</dc:creator>
      <content:encoded><![CDATA[Hello, i would like to know why got skills acumulate by subclass when change only the AdvExt64.dll ,im forced use old dll on my server .<br />
<br />


	<a href="https://forum.depmax64.com/index.php?attachments/20/" target="_blank">View attachment 20</a>
	
 <br />
<br />
I using the old dll and the system work fine, not acumulate the skills from main with subclass<br />


	<a href="https://forum.depmax64.com/index.php?attachments/21/" target="_blank">View attachment 21</a>
	
 <br />
<br />
When put the new dll (WITH THE SAME OTHER FILES) the bug appear, the skill of main class acumulate with skills from subclass.<br />
<br />


	<a href="https://forum.depmax64.com/index.php?attachments/22/" target="_blank">View attachment 22</a>
	
 <br />
<br />
Since last year,every time i try use new dll this bug...<br />
<br />
<a href="http://www.depmax64.com/forum/index.php?threads/subclass-bug-report.1953/" target="_blank" class="externalLink" rel="nofollow">subclass bug report</a>]]></content:encoded>
    </item>
  </channel>
</rss>
